I have two great teenage boys and we love going out to dinner. As with many other kids, the boys sometime get restless waiting for the food or the check to arrive. This lead me to create a game designed to keep two people busy for short periods of time. Red Rover - The War to End all Wars is that game.
The Red Rover concept allows two players using one iPad to engage each other in a head-to-head battle. In this case, the battlefield roughly represents something you would have seen in World War I. I wanted the game to be simple in concept, but still have complex strategies.